You overhear your captain talking about your crew's upcoming mission. You're not sure how effective it will be at stopping your enemies in the long term, even if you succeed.

How long can you fight for before surrender is inevitable?

FEATURES:

- ~1000 words
- One sprite (with expression changes), one background, one music track, and one sound effect
- Two endings

CREDITS

KilljoyConstruct
Story, art, GUI, programming

Ben McElroy
Music (Dronewerks)

GFX Sounds
Sound effect (Anime punch - fast hits)

DISCLAIMER

This game was made for O2A2, a visual novel jam with strict asset limitations and a 1000 word limit.

OTHER

If you liked The Mission, check out my webcomic Unnatural America to see more of these characters!

Published 5 days ago
StatusIn development
PlatformsHTML5, Windows, macOS, Linux
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorKilljoyConstruct
GenreVisual Novel
TagsDystopian, No AI, o2a2jam2026, Sci-fi, Short
ContentNo generative AI was used

Download

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Click download now to get access to the following files:

TheMission-1.0-mac.zip 57 MB
TheMission-1.0-pc.zip 63 MB

Comments

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(+1)

An intriguing narrative to tell within the constraints of the O2A2 Jam! I liked that the story was set in the tense lead-up to a mission instead of the thick of the action itself. 'Angels' are a fun threat to reference but not explicitly show. Leaves lots to the imagination.

The art was nice and fit the mood. Fun use of lighting for both the character and the background, and I especially liked the dot effect on the background art (not sure what to call it!).

Great work!